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  • Inivis AC3D 7.2

    Inivis AC3D 7.2 With AC3D 7.2 you can create models with easy to use 3D software for: games, virtual reality and flight simulation, scientific, medical and general data visualisation, rapid prototypes of 3D designs, 3D printing, Google Earth, X-Plane, Second Life and much more...

  • Inivis AC3D 7.2

    This page will give you an idea of the key features of Inivis AC3D 7.2 and the system requirements of Inivis AC3D 7.2.

    Take a look around.

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  • AC3D and 3D printing

    More and more people are discovering that AC3D works well both creating and managing models for 3D printing and is a great alternative to large, complicated and expensive 3D CAD programs. STL is the most common file format used in 3D printing and AC3D 7.2 supports both ASCII and Binary STL files. Models from STL files are automatically optimized at import (duplicate vertices at the same position are replaced by a single vertex).
    AC3D's new STL support means that you can directly preview and edit the STL files from 3D printing download sites such as Thingiverse. AC3D 7.2 also includes Ron Jensen's plugin for checking the integrity of an object prior to 3D printing. The plugin checks for holes and open edges, selecting surfaces that are at the edge of the 'leaks'. This new function is available from the Tools menu as "Select Leaky Surfaces".

    Drag and Drop geometry and texture files

    (Windows/Linux) You can now take a model from your desktop, or a Windows-Explorer/file-browser window and drop it straight into AC3D. Supported texture files e.g. jpg, gif, png etc. can be dropped directly onto an object so you can instantly see the texture in place. This is great when you have a folder/library of objects/textures and you quickly want to load them in AC3D.

    Enhanced Hierarchy

    Some improvements have been made to the Tool->Hierarchy. Groups can now be drag/dropped to adjust the ordering and newly grouped objects retain the ordering - especially useful if you are editing large structures.

    Inivis AC3D 7.2 includes:

    3D File support

    Supports a huge range of output/input formats (additional formats e.g. X-Plane can be added via plugins):

    Format
    File ext
    Export
    Import
    3D Studio
    .3ds
    Yes
    Yes
    3D Studio ASE
    .ase
    Yes
     
    AC3D
    .ac
    Yes
    Yes
    Collada
    .dae
    Yes
    Yes
    Direct X
    .x
    Yes
     
    Dive
    .vr
    Yes
     
    DVS
    .dvs
    Yes
     
    DXF
    .dxf
    Yes
    Yes
    Google Earth
    .kml
    Yes
     
    Inventor
    .wrl
    Yes
     
    LDraw (Lego)
    .ldr
    Yes
    Yes
    LDraw (Lego)
    .dat
     
    Yes
    LDraw (Lego)
    .mpd
     
    Yes
    Lightwave
    .lwo
    Yes
    Yes
    Massive
    .massive
    Yes
     
    Milkshape Ascii
    .txt
    Yes
    Yes
    Obj (Wavefront)
    .obj
    Yes
    Yes
    OFF
    .off
     
    Yes
    Ogre
    .mesh
    Yes
     
    Pointfield
    .pf
     
    Yes
    Points
    .pts
     
    Yes
    PovRay
    .pov
    Yes
     
    Quake BSP
    .bsp
     
    Yes
    Quake MD2
    .md2
    Yes
    Yes
    Quake Map
    .map
    Yes
     
    Renderman
    .rib
    Yes
     
    Renderware
    .rwx
      
    Yes
    SMF
    .smf
    Yes
    Yes
    SOF Airfoil
    .sof
     
    Yes
    STL (ASCII)
    .stl
    Yes
    Yes
    STL (Binary)
    .stl
    Yes
    Yes
    Terragen
    .ter
     
    Yes
    Triangle
    .tri
    Yes
    Yes
    Unreal Tournament
    .t3d
    Yes
     
    Vector
    .vec, .r2v
     
    Yes
    VRML 1.0
    .wrl
    Yes
    Yes
    VRML 2.0
    .wrl
    Yes
     
    X3D
    .x3d
    Yes
     

    Image file support

    Images formats used for texturing and view-background images
    • GIF
    • JPG
    • PNG
    • BMP
    • DDS
    • PPM
    • TGA (Targa)
    • TIF

    Other

    • Fast real-time OpenGL graphics views (2D and 3D) with whiteboard controls for easy navigation
    • Multipoint polygon and line editing down to vertex level
    • No polygon limits
    • Edit at different granularity - groups, objects, surfaces, vertices
    • Simple and easy manipulation of selected components
    • Powerful mouse selection with add/remove, select through and select closest components
    • Surface and vertex loop selection
    • Fast subdivision-surfaces with instant switch to view/hide subdivisions
    • Extrusion and surface revolution of lines and surfaces
    • Built-in fast OpenGL 3D renderer with adjustable field-of-view - instantly see results of your actions in 3D. Spin the model or switch into 'walk mode' for Quake-style control.
    • Realtime mirror for symmetrical work
    • Six boolean operations: Subtract, Intersect, Union, Cut-Away, Knife, Kife and Cut-away
    • Manipulate one or more vertices
      • snap together
      • snap to grid
      • smooth shape
      • align to axis
      • create new surfaces from
      • create a 2D mesh using
    • Manipulate one or more surfaces/polygons
      • insert/remove vertices
      • slice across surface/s
      • make holes
      • spike
      • spline
      • bevel
      • triangulate
      • flip
      • divide
      • combine
      • flatten
      • calculate surface-area
      • change vertex order
      • cut away into a new object
    • Manipulate one or more objects
      • extrude along a path (line)
      • Revolve
      • mirror
      • reduce polygons
      • merge surfaces/vertices into a single object
      • fragment/explode - split surfaces into individual objects
      • align to each other
      • replicate
    • Object crease angle support - smooth shapes with sharp edges without the hard work
    • Texture mapping support with switchable real-time rendering.
    • Switch a view into 'Inspect' mode to instantly see the 'clean' image
    • Anti-alias 3D views for smoother images
    • Snapshot images into the system clipboard for pasting into other software (Windows, Mac)
    • Create new surfaces/objects around any selection (Convex hull)
    • Objects can be named and searched for within a scene
    • Attach URLs to objects for use in VRML files
    • Attach string data to objects can be used as special directives for POV or renderman, or custom software
    • Navigate/Zoom around the 2D views with cursor keys and other single key presses
    • Hierarchical view window with drag/drop and locking/ hiding controls
    • Hide/unhide objects for easier/faster editing of complicated scenes
    • Headlight and up to 7 other positionable lights
    • 24-bit colour palette with adjustable diffuse; ambient; emissive; specular; shininess and transparency
    • Adjustable 2D and 3D grid guide lines with grid-snap function
    • Distances, positions and sizes of selected objects displayed on screen
    • Scale a selection to a specific size
    • Configurable to use external renderers such as Povray ( Tools->Render )
    • Flip a selection about X, Y or Z axis
    • Remove duplicate vertices and surfaces ('optimize')
    • 3D mouse (3Dconnexion) support e.g. SpaceNavigator
    • Multi-platform program - Windows, Linux and Mac OS X
    • Fast and memory efficient, compact program binary.
    • Software development kit and plugin interface.

    Inivis AC3D 7.2 System Requirements:

    • Windows or Linux x86 or Mac OS X 10.4 (or later)
    • 256 MB RAM minimum
    • 20 MB hard disk space
    • preferable, but not necessary - 3D accelerated video card with OpenGL drivers
    • monitor resolution 1024x768, or higher

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